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v1.22.0

Flashpoint - Patch Notes 1.22.0

Released

PC · PlayStation · Xbox

Flashpoint - Patch Notes 1.22.0 is now live for ARC Raiders. Highlights include Map Condition Close Scrutiny - ARC Operation, ARC - Vaporizer, Legendary Energy shotgun - Dolabra, Rare Medium Ammo SMG - Canto, and Rare Deployable - Surge Coil.

Added18

  • Map Condition Close Scrutiny - ARC Operation

  • ARC - Vaporizer

  • Legendary Energy shotgun - Dolabra

  • Rare Medium Ammo SMG - Canto

  • Rare Deployable - Surge Coil

  • High-Gain Antenna Player Project

  • Shredders added to all maps

  • Scrappy Feeding Boost

  • Wasp Hunter Set

  • The Brigade Set

  • Gamepad aim assist to Leaper legs and core

  • More Sentinel spawn points

  • More Sentinel spawn points and made spawns more consistent

  • More Sentinel spawn points

  • More Sentinel spawn points

  • More mushroom spawn locations to improve resource availability

  • A delay after the final antenna is activated before the bunker opens during…

  • An option to change HUD visibility mode in Gameplay Options for console (also…

Changed55

  • Loot value in all locked rooms with a scaled increase depending on the key…

  • Players who build their own loadout are more likely to join fresh servers

  • Crafting Improvements

  • Hide HUD on Console

  • Rocketeers will now take less damage from collisions, and will no longer be…

  • The chance for multiple Fireflies to spawn together

  • Decreased the time it takes for ARC to identify players that are very close…

  • Free Augments can now be recycled into 6 plastic and 6 rubber parts

  • The Firefly Burner has a new extra-spicy functionality

  • Loot value in all locked rooms with a scaled increase depending on the key…

  • Loot spawns from Baron Husks

  • Players who build their own loadout are more likely to join fresh servers

  • Pose popping when starting to sprint, improved sprint transitions, and refined…

  • Stability of proximity voice chat

  • Positional audio clarity for other players

  • Opening and closing doors can be heard from farther away

  • Directional audio for flying ARC

  • Adjusted directional filtering of sounds increasing clarity of sounds coming…

  • Long-range hit feedback by adding distant variations to bullet impact…

  • Considerably reduced weapon audio latency. Windows: Only applies on systems…

  • Responsiveness of continuous-fire weapon audio, reducing delay and desync when…

  • Behaviour for stunned Comets

  • The ARC target selection to allow switching targets more freely and to "zero…

  • All interactions are now disabled when grabbed by a Tick except the…

  • Remote Raider Flares can now be disarmed with the Mine Sweeper skill

  • Shredders are now added to all maps (only during certain map conditions on Dam…

  • Adjusted area coverage for Leapers, Bombardiers, and Bastions to improve…

  • Opened up navigation on some Old Town streets for ARC to move more freely

  • Adjusted area coverage for Leapers, Bombardiers and Bastions to improve…

  • The variety of Leaper, Bombardier, Bastion and Rocketeer distribution during…

  • Adjusted area coverage for certain big enemies to improve navigation

  • The number of Comets during the Hurricane map condition

  • Locked Gate:

  • Some side entrances now unlock with the main gate, Security Codes now come…

  • Several instances of floating objects and clipping

  • Chances for high-tier loot from completing the rooftop activity during the…

  • Optimized CPU performance

  • Shadow popping

  • Popping from vegetation and debris

  • Upgraded Intel XeSS to SDK version 2.1.1

  • Upgraded AMD FSR to SDK version 2.1.0

  • Tweaked AMD FSR for improved responsiveness and image clarity

  • Reworked quest tracking to prevent an issue that could block quest progression…

  • Crafting improvements:

  • Quickly acquire missing materials directly from the crafting view.Recycling…

  • All party members can now see active map conditions while in Speranza. Members…

  • Checking one matchmaking option (Fill Squad or Solo vs. Squad) now disables…

  • Matchmaking timer is now shown at the bottom of all screens next to the…

  • These HUD options are:VisibleCrosshair and Interactions OnlyCrosshair OnlyHidden

  • The inventory screen now shows stash value

  • Pinging a Barricade now shows the ping by the crosshair instead of offset

  • Emote tiles in character customization now show a wheel icon indicating which…

  • The store tab now shows a new items marker when the store rotation changes

  • The purchase preview dialog now displays a detailed breakdown of bundle…

  • The customization screen now shows a small preview of the bundle

Fixed30

  • Comet head jitter

  • The weapon mesh is misplaced during the automatically triggered animation of…

  • Fire damage would trigger bullet hit reactions

  • Missing secondary-use audio for the ARC Power Core and restored the use sound…

  • Missing tab navigation sounds in the UI when using a gamepad

  • Flying ARC (especially Fireflies) would spawn inside walls and attack players…

  • Parts of the Low Bun and Curly Mullet were not animated

  • Beards would disappear with some headgear

  • An issue that allowed players to use ziplines or ladders while carrying items…

  • Players who joined near the end of the late-join window could have ARC spawn…

  • You could take fall damage when attempting to vault on Comets

  • Using LMB/RMB while unarmed could delay or prevent equipping a weapon, tool…

  • Eliminations with Trailblazer or Shrapnel Grenade did not count toward the…

  • An instance where players could go out of bounds in the tutorial

  • Various clipping, floating objects, and terrain gaps

  • Multiple spots where players could get stuck

  • Players getting stuck in elevator shafts

  • Missing wall in the Security Lobby

  • Characters did not immediately face ladders when aligning to climb

  • Sprint could be retriggered and canceled when holding fire and sprint together

  • Flickering shadows from vegetation

  • Items being incorrectly consumed during interactions in the "After Rain Comes"…

  • Effect syncing issues in the quest "A Dead End"

  • A crash that could occur in the tutorial

  • Rare crash that could occur when loading into a Practice Range session

  • Stash overflow could be shown incorrectly when detaching mods from the inspect…

  • Inverted gamepad camera zoom on Decks and Store screens

  • Missing action text for several throwable items; prompts now display correctly

  • Sentinel's laser was shorter than its sight range in some cases

  • ARC damage visual effects sometimes being visible through walls under certain…

Removed1

  • Indoor wind reaction sounds to avoid confusion with player-generated sounds…

Known issue12

  • The Firefly may sometimes disappear after going idle and drop an incendiary…

  • The persistent sound of a destroyed Comet can be heard occasionally

  • Shredders float to the ceiling in some rooms of the Hidden Bunker

  • ARC may spawn inside the geometry on The Dam

  • There is an invisible collision under the Turret at a few locations on Buried…

  • Flying ARC may sometimes appear stuck in idle

  • Helmet visors become transparent after the first extraction

  • 'Purchase Raider Tokens' page may appear in front of the inbox and profile…

  • Player animations may appear broken when interrupting a search of the Baron…

  • Pressing fire with an empty mag triggers a reload, and once the reload is…

  • When equipping quick-use items, clicking too rapidly may prevent them from…

  • The top stairs in Grandioso apartments are not visible even though the…

ARC Raiders Flashpoint - Patch Notes 1.22.0 (version 1.22.0) is live for PC, PlayStation, and Xbox.

This update includes 18 additions, 55 changes, 30 fixes, 1 removal and 12 known issues. Highlights include Map Condition Close Scrutiny - ARC Operation; ARC - Vaporizer; Legendary Energy shotgun - Dolabra.