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v1.17.0

Shrouded Sky - Patch Notes 1.17.0

Released

PC · PlayStation · Xbox

Shrouded Sky - Patch Notes 1.17.0 is now live for ARC Raiders. Highlights include Hurricane Map Condition, Two New ARC Enemies, The Weather Monitoring System - Seasonal Player Project, Free Raider Deck, and Dam Battlegrounds Map Update.

Added17

  • Hurricane Map Condition

  • Two New ARC Enemies

  • The Weather Monitoring System - Seasonal Player Project

  • Free Raider Deck

  • Dam Battlegrounds Map Update

  • Expedition Window

  • Facial Hair Customization

  • A piano as an interactable object in the world

  • A new facial hair customization option

  • A piano as an interactable object in the world

  • Missing gamepad aim assist for Sentinels, Turrets, Shredders and Surveyors

  • An Expedition catch-up system to earn missed Skill Points from previous runs…

  • Clearer ping labels for quest-related world objects to improve readability

  • A ready-up warning when deploying with Raider Hatch keys into a map with no…

  • Icons to inventory tooltips to show recycle/salvage outputs

  • Additional ping labels for various quest objects to improve clarity

  • A new Field craft item: Shaker instrument

Changed77

  • Weapon balancing for Stitcher, Kettle, Venator, Jupiter and Aphelion

  • Prevented enabling all NVIDIA Freestyle filters simultaneously to remove an…

  • Feats can now be rerolled three times per day for free

  • Ziplines can no longer be placed on carryable objects

  • Mines, traps, or remote flares can no longer be placed on other deployables

  • Headshot Multiplier from 2.5 to 1.75

  • Base Damage from 7 to 6.5

  • Per Shot Dispersion by around 50% (Making it bloom faster)

  • Base Damage from 10 to 8.5

  • Headshot Multiplier from 2.5 to 2

  • Base Damage from 9 to 8

  • ADS Magnification from ~1.9x to ~2.2x

  • Equip Time from 1.2s to 1.05s

  • Unequip Time from 0.9s to 0.75s

  • Base Reload Time from 4.5s to 3.5s

  • Time Between Shots from 0.9s to 0.7s

  • Vertical Recoil by ca 50%

  • ADS Settle Speed by ca 35%

  • Now available by default in the Workbench

  • Deadline

  • Value increased from 5,000 to 6,000.Trader price increased from 15,000 to…

  • Trailblazer

  • Value increased from 1,600 to 2,200.Trader price increased from 4,800 to…

  • Wolfpack

  • Value increased from 5,000 to 6,000.Added Rocketeer Driver as a crafting…

  • Vita Spray

  • Value increased from 3,000 to 3,400.Added Tick Pod as a crafting cost

  • Showstopper

  • Value decreased from 2,200 to 2,100.Added Hornet Driver as a crafting…

  • ARC Parts sell value has been reduced to better reflect their crafting and…

  • Polished equip animations for pistols and hand cannon to better match timing…

  • Arm and weapon positioning when swapping shoulders to prevent visual popping…

  • Polished low-health reaction animations for improved clarity

  • Erratic movement of ARC parts when they are stuck to a looted item

  • Hornets now keep their upper armor after being destroyed, making the lootable…

  • Cases where the Sentinel's shots could pass through geometry when its weapon…

  • Limited bullet sound effects per trigger pull on burst weapons to the burst…

  • Audio stuttering on lower-spec PCs for smoother, more consistent sound during…

  • Lowered non-radio voice volumes: in-game dialogue

  • Scrappy has received your feedback about being too noisy, he will now try to…

  • Overall volume and rebalanced the menu SFX and music mix for a more…

  • Shortened one tube deployment music track that lingered for too long in session

  • Birds perched on ziplines now screech with correct positional audio when…

  • Decreased audio occlusion / obstruction slightly across the board and…

  • Acoustic guitar music tracks

  • The Volare Set

  • The Surgeon Set

  • The Devotee Set coming soon

  • Hold and continuous interactions now cancel when equipping another item or…

  • Prevented players from standing on or being carried by thrown grenades and…

  • Prevented enabling all NVIDIA Freestyle filters simultaneously to remove an…

  • You can now make purchases with seeds and free loadout augments even if your…

  • General performance improvements

  • General lighting fixes across different maps

  • The chance of finding rare loot in chimneys has been lowered slightly during…

  • Adjusted night lighting on Stella Montis to improve visibility in darker areas

  • Night-time visibility at the Seed Vault extraction by adding local lighting

  • Thunderstorm lighting for better visual clarity

  • Adjusted ladder jump-off to match vault jump-off behavior, smoothing movement…

  • You can now reroll Feats three times per day for free

  • Candleberries in Blue Gate now count toward the Harvest Plants trial

  • Item pings for items in containers now appear above the container's…

  • Localization for unique loot from new enemy variants to improve in-game naming…

  • Matchmaking messaging when some party members are still topside

  • It is now clearer when you join a party which party member is topside while…

  • You can now use the mouse scroll wheel to switch between pages in the Raider…

  • Polished UI text and updated translations across supported languages

  • The red zipline preview when the zipline cannot be placed

  • Login message to clearly explain when access is restricted because the shared…

  • Crafting and recycling screens now display item costs and rewards in a…

  • The VoIP icon in the HUD will now better visually represent if the microphone…

  • Pop Triggers and Spotter Relays can now be used in quick slots

  • The Spotter Relay can now be deployed as a trap that lures nearby ARC.The Pop…

  • Adjusted Vita Spray so healing applies continuously while in use to prevent…

  • Ziplines can no longer be placed on carryable objects

  • Mines, traps, and remote flares can no longer be placed on ziplines, or on…

  • The T3 Tactical (Healing) Augment now correctly states that healing is applied…

Fixed37

  • The "Blindsided" achievement sometimes did not trigger as intended on the…

  • Various animation issues while vaulting

  • Some weapons didn't drop magazines during reloads

  • Reattaching to a ladder after jumping could distort the climbing animation

  • Fall damage wouldn't get applied if the player was in a knockback animation

  • Weapon-shake animation incorrectly triggering indoors during freezing weather…

  • Surveyors and Fireballs could open prematurely before stabilizing

  • The Rocketeer sometimes would not shoot despite having a clear view of its…

  • Sliding on stairs or debris could cause audio stutters

  • Incorrect visor glass material on the Marco outfit's green color variant

  • Various instances of clipping on certain outfits

  • Interactions could be triggered from too far away, allowing players to open…

  • Players could become unable to move after being revived with a defib

  • A downed raider's body could block hatch extraction by triggering a search…

  • Some popping issues

  • Crash when launching the game with DirectX 11

  • Crash that could happen when traversing ziplines

  • Broken interactions near the top of certain ladders

  • Missing collision on several environment props to reduce clipping and…

  • Multiple collision issues on Stella Montis (Lobby, Atrium, Loading Bay, Train…

  • Lowered Spillway bridges still displayed an interaction prompt, interaction is…

  • An issue that allowed players to get on top of metro trains

  • Players could go out of bounds in the Blue Gate tunnels

  • Sliding could clip through stairs and escalators

  • Players occasionally did not receive a skill point as indicated in the result…

  • The next objective pop-up in multi-step quests could be missing or show a…

  • A quest item could appear as world loot without the related quest being active

  • Squad colors could display incorrectly after squad changes

  • Bug where adding a secondary keybind would overwrite the primary keybind in…

  • End-of-round health was not correctly shown for all players

  • Mouse smoothing could remain enabled despite being turned off, ensuring the…

  • An issue in Expeditions where the timer could go negative after the departure…

  • Fix an issue where the repair preview wasn't displayed correctly when…

  • An unintended behaviour with the Snaphook causing it to pull players after it…

  • Zipline placement on ARC remnants that could consume the item or leave it…

  • Jupiter's windup visual could face sideways, making the beam appear misaligned

  • Trailblazer's gas effect could persist indefinitely if interrupted by the…

Removed3

  • PvP Feats, updated a few existing Feats and added a few new ones

  • Disabled queuing for Practice Range while in a party to prevent matchmaking…

  • PvP Feats, updated a few existing Feats and added a few new ones

Known issue12

  • 'Purchase Raider Tokens' page may appear in front of the inbox and profile…

  • Player animations may appear broken when interrupting a search of the Baron…

  • Certain containers may be unavailable to be interacted with

  • Ziplines placed onto destroyed ARC parts will not appear correctly

  • Scrappy 'Batting Helmet' and the 'Slugger' outfit might not appear correctly…

  • 'Comparative Study' achievement sometimes does not progress correctly after…

  • The 'Unyielding' achievement/trophy fails to progress on console when knocking…

  • Some unintended VFX can appear occasionally

  • One of the new ARC enemies has an unusable interaction occasionally when…

  • Flying ARC may sometimes appear stuck in idle

  • Sometimes the Embark ID Discriminator fails to show

  • Pressing LMB outside of the item select area closes the item select window in…

ARC Raiders Shrouded Sky - Patch Notes 1.17.0 (version 1.17.0) is live for PC, PlayStation, and Xbox.

This update includes 17 additions, 77 changes, 37 fixes, 3 removals and 12 known issues. Highlights include Hurricane Map Condition; Two New ARC Enemies; The Weather Monitoring System - Seasonal Player Project.